Take 2: Fix Old Brak missiles + add pw_ignorelatch
In 2.2, jumping off a
CR_GENERIC object would remove your tracer's target, making it near impossible to jump off of Old Brak's missiles - this solves that by only removing the tracer's target if the tracer is not
MF_MISSILE - missiles should remember who "fired" them.
This also adds a player power
pw_ignorelatch, a timer for how long to ignore new attachments to
pw_ignorelatch & (1<<15) (i.e., add 32768) will ignore new attachments to all
CR_ types, sans the two NiGHTS mode types. It won't prevent new attachments by way of
A_MixUp (teleporter monitor).
Finally, this adds some missing powers to the Recycler monitor's ignorelist.
crtest.wad Map with every vanilla carry accessible
crtest.lua Script to view
powers[pw_ignorelatch] on the HUD and set it with console command